CIS 587 Lecture Notes
Old Game System Ads (Real Media)
Game History (Nugent)
Interactive Fiction (Nugent)
Inform Tutorial (Alice Through the Looking Glass)
Game Design Principles - part 1 (Nugent)
Game Design Principles - part 2 (Nugent)
Video Game Architecture (Nugent)
Game Design Documents
Object-Oriented Software Engineering and Windows Programming (Nugent)
Windows Programming
Windows Programming Tutorial
Windows Programming Tutorial (Sunlight)
Direct X Programmming
DirectX Programming (David Joffe)
DirectX Tutorial (Sunlight)
Using DirectDraw and Sprite Animation - part 1 (Nugent)
Sprite Animation - part 2 and 2D Computer Graphics - part 1 (Nugent)
2D Computer Graphics - part 2
Game Physics (html)
Game Physics (ppt)
Basic User Interface Design
Direct Manipulation Interfaces
Message Design and Use of Color
Interaction Devices
Direct Input
Artificial Intelligence in Games (html)
AI in Games (ppt)
Heuristic Search and Path Finding
Minimax and Alphabeta Pruning
Use of Sound in Games
Direct Sound
Game Marketing
3D Computer Graphics Transformations